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Nitzan Bartov

Game designer and architect

In VR, interactive and spatial media, Bartov’s work mixes pop-culture and sci-fi with computational design and sculptural elements, exploring representations of time and beauty in the flaws of the digital world. Her works were presented at the TriBeCa, SXSW and Sundance film festivals, Art & Code, Grey Area Festival, The Current Museum, and were covered by Wired, The New York Times, The New Yorker, The Economist, Haaretz, BBC, The Verge, Vice and others. Bartov is an Interaction Designer at CTRL-labs and an Adjunct Assistant Professor at Columbia GSAPP, where she teaches VR and Simulation. She studies architecture in the Tel-Aviv University.